Illustration And Visual Narrative - Assignment 01 : Editorial Illustration (Decisive Moment)

ILLUSTRATION AND VISUAL NARRATIVE GCD 61204

WEEK 06 - WEEK 10 (01.11.2023 - 29.11.2023)

NAME: CHIN TZE WEI

I.D: 0357423

COURSE: Illustration and Visual Narrative / Bachelor of Design (Honors) in Creative Media

GROUP: Class 01 Sec 01


Table of Content

1.  Lecture
        1.1  Week 06
        1.2  Week 07
2.  Instruction
        3.1  Ideas (Urban Legends)
        3.2  Story research
        3.3  3-Act narrative structure
        3.4  Visual Reference
        3.5  Moodboard
        3.6  Sketch
        3.7  Illustration
        3.8  Animation
        3.9  Artist Statement
4.  Reflection


1. Lecture


WEEK 6: LECTURE


Figure 1.1  Lecture Note for Week 06


Lecture Note Week 06:

In this week's lecture, Mr Hafiz introduced us about "Composition Theory - Perspective".
The art of representing three-dimensional objects on a two-dimensional surface so as to give the right impression of their height, width, depth, and position in relation to each other.

Perspective: The representation of 3D objects on a 2D surface while giving the right impression of height, weight, depth, and position in relation to each other. 

Figure 1.2  Examples of persective


Types of Perspective

1.  One-Point Perspective 
  • Objects emerge from a single point on the horizon line.
  • The closer the objects are to the vanishing point, the smaller they become.
Figure 1.3 Example of One-Point Perspective



Figure 1.4  Example of One-Point Perspective



Figure 1.5  Example of One-Point Perspective


2.  Two-Point Perspective
  • Two vanishing points on either side of the horizon line.
  • Objects recede towards both vanishing points.
  • Purpose: To create a sense of space and dimension.
Figure 1.6  Example of Two-Point Perspective


Figure 1.7  Example of Two-Point Perspective



Figure 1.8  Example of Two-Point Perspective


3.  Three-Point Perspective
  • Two vanishing points on either side of the horizon line, another vanishing point high above / below the horizon line. 
  • Purpose: 
    • To achieve a sense of drama and scale
    • To show more objects in a scene


Figure 1.9  Example of Three-Point Perspective



Figure 1.10  Example of Three-Point Perspective



Figure 1.11  Example of Three-Point Perspective



4.  Isometric View
  • Typically used when creating concepts of individual buildings
  • Purpose: To clearly present three sides of a design without distorting perspective or obscuring detail.
Figure 1.12  Example of Isometric View




WEEK 7: LECTURE


 
  Figure 1.13  Lecture Note for Week 07


Lecture Note Week 07:

In this week's lecture, Mr Hafiz introduced us about "Composition Theory - Fore, Mid and Backgorund".
Composition: How image is put together, and there are tricks you can keep in mind that, if used in the right way, can take your art to the next level and make a piece really grab your audience's attention. 

When composing a scene, creating an effective sense of the space is very important.
Illustrating element within the image will immediately communicate a sense of scale to the viewer.

Different types of planes: 

1.  Foreground (Close to the viewer)
2.  Middle-ground (In between foreground and background)
3.  Background (Far away from the viewer)

Figure 1.14  Example of  different types of planes


1.  Foreground (Objects that are nearest to the viewer)

  • Arrange the subject matter to be at the foreground 
  • By using size differences and colour contrast to highlight foreground as main focus
Figure 1.15  Example of Foreground plane

2.  Middle-ground (Objects in between foreground and background)

  • Arrange the focus to be in the middle-ground.
  • By using size differences and light/shadow contrast to highlight the main focus.
Figure 1.16  Example of Middle-ground plane

3.  Background (Objects that are the furthest away from the viewer)

  • Put the focus in the furthest view of the visual in the background
  • By using shapes and light/shadow contrast to highlight the main focus
Figure 1.17  Example of Background plane


Good arrangement of visual focus using foreground, middle-ground and background should also indicate a sense of movement, and rhythm in your design. 
This is known to be Design Flow.

Figure 1.18  Example of Deisgn Flow

A design with good flow will lead the viewers' eye throughout the layout.
Images should be able to influence the way the viewer will digest your content.

Figure 1.19  Example of Design Flow


Mr Hafiz also shared us a short video to study how to arrange the use of foreground , middle-ground, and background and combine the sense of flow in the animation.

Video 01: The Soloists (2021)




2. Instruction

Figure 2.1  Module Information Booklet


Instruction for Assignment 01: Editorial Illustration (Decisive Moment)

Assignment 01: Editorial Illustration (Decisive Moment)

  • Briefing
    • Choose an Urban Legend
      • Local or international
      • Must be urban legends happening now
    • Art Style: Art Deco
    • Only need to illustrate the turning point / decisive moment / climax of the story
  • The Three-Act Structure: 
    • Act 01: The set-up
      • First turning point
      • To provide background (plot, character histories, settings, theme) to the audience
    • Act 02: The Confrontation
      • Second turning point / rising action / climax
      • Characters attempt to resolve the problem
      • Character development
    • Act 03: The Resolution
      • Third turning point




3. Assignment 01: Editorial Illustration (Decisive Moment)


In this assignment, you will create a minimalist editorial illustration based on an urban legend of your choice using Adobe Illustrator. Your illustration will be designed for a digital media publication and should include minor animations to enhance engagement.

Editorial illustrations are produced for newspapers, magazines and websites to add a visual dimension to a piece of writing. This serves two main functions – it helps to grab the attention of the reader as they browse the publication, but can also help to add a new perspective to the article.

For this assignment, we must find a related article/story that discuss Urban Legends. The legends maybe local or international. The artstyle must be derived from Art Deco.

Instructions:
  1. Choose an urban legend that interests you and aligns with the editorial theme.
  2. Research the chosen legend thoroughly and gather visual references.
  3. Create a concept mood board to explore the style, color scheme, and overall visual direction.
  4. Write a brief description of your chosen urban legend and how you plan to interpret it in a minimalist style.
  5. Begin sketching your editorial illustration. Focus on creating a clear and compelling composition.
  6. Develop your illustration in Adobe Illustrator. Pay attention to clean lines, simple shapes, and minimalism.
  7. Experiment with the use of color and typography, keeping the editorial context in mind.
  8. Start planning the minor animations you intend to incorporate.
  9. Refine your illustration, paying close attention to details, balance, and visual impact.
  10. Add animations to your design using Adobe Illustrator or other animation software.
  11. Test the animations to ensure they enhance the overall narrative without being distracting.
  12. Write a short artist statement explaining your design choices, including how your illustration reflects the chosen urban legend and the editorial context.
  13. Submit your completed editorial illustration as a high-resolution digital file (preferably vector format).
  14. Include a link to a presentation or video demonstrating the animations.
  15. Submit your artist statement and any process documentation.

3.1  Ideas (Urban Legends)

Before fully deciding which urban legend story to begin this project with, I explored several urban legends I had heard of and some of them comes from online sources, and topics that personally interest me. 

Research in Urban Legend

1. Bloody Mary

The first one is the story of Bloody Mary, which I heard about back in primary school. This story talks about Bloody Mary is a popular urban legend that typically involves a ritual performed in front of a mirror to summon a ghostly apparition. The most common version suggests that if you say "Bloody Mary" three times in front of a mirror in a dark or candlelit room, the ghost of a woman named Mary will appear, often covered in blood or possessing a vengeful demeanor. The specifics of the story can vary, but the legend has been a staple of childhood scares and sleepovers for many years. It's more of a spooky tale passed down through generations rather than a historical account.

2.  Hanako-san

Hanako-san, also known as Toire no Hanako-san (The Hanako of the Toilet), is a popular Japanese urban legend. The story is centered around the ghost of a young girl named Hanako who haunts school bathrooms, particularly the third stall on the third floor. The legend often involves a specific ritual where a person must knock on the door of the third stall three times and ask, "Hanako-san, are you there?" Afterward, Hanako-san may appear, sometimes as a ghostly figure or a pale, bloodied girl.

3.  Woman in Asakusa 

The urban legend of Asakusa is about a woman dressed in a white kimono who asks for a light for her cigarette and then disappears without a trace.

4.  Kisaragi Station

Hasumi posted on an internet noticeboard about waking up in a train carriage with all other passengers asleep. The train was not stopping at the usual places and the conductor and driver were inaccessible. After an hour, the train stopped at a station called "Kisaragi Station" which was not listed online. Hasumi was advised to exit immediately by users on the message board. She wandered outside the station but was unable to locate a taxi and her GPS did not work. She then heard bells ringing and a drumbeat intensifying, making her too scared to return to the station. She walked into a long tunnel and encountered a one-legged old man before breaking her heel and bleeding. She was eventually offered a ride by a friendly man who later began talking gibberish, making Hasumi unnerved. Her last post on the message board was at 4am before she decided to make a run for it.

5.  Slit-Mouthed Woman

The Slit-Mouthed Woman, or Kuchisake-onna in Japanese, is a famous urban legend that originated in Japan. According to the legend, a disfigured woman wearing a surgical mask approaches individuals, typically children. She asks a question like "Am I pretty?" If the person responds negatively or with fear, she reveals her disfigured, slit mouth, often reaching from ear to ear, and asks the question again. The wrong answers may result in harm or even death.

6.  Aokigahara Forest

Aokigahara Forest, also known as the Sea of Trees or Suicide Forest, is a real location in Japan at the northwest base of Mount Fuji. The forest has gained notoriety as a setting for various myths and, unfortunately, a high number of suicides. The dense, eerily quiet woods have become associated with paranormal activity and are a common subject in urban legends.
Legend has it that the Aokigahara Forest is haunted by yūrei (ghosts) and that compasses may malfunction due to the high iron content in the area's volcanic soil. The forest's association with death and the paranormal has contributed to its chilling reputation. Despite the myths and legends, it's important to note that Aokigahara is a real place, and the issues of suicide there are serious and tragic. There have been efforts to address mental health awareness and discourage suicide in the area.



Figure 3.1  Research on Urban Legends

Final selection of Urban Legend storyStory

After the reseaarch, I will choose the Urban Legend story, Aokigahara Forest as my final selection of Urban Legend. 
I think that this story is more visual impact if I successfully complete the animation.


3.2  Story research

Aokigahara Forest, also known as the Sea of Trees or Suicide Forest, is a real location in Japan at the northwest base of Mount Fuji. The forest has gained notoriety as a setting for various myths and, unfortunately, a high number of suicides. The dense, eerily quiet woods have become associated with paranormal activity and are a common subject in urban legends.

Legend has it that the Aokigahara Forest is haunted by yūrei (ghosts) and that compasses may malfunction due to the high iron content in the area's volcanic soil. The forest's association with death and the paranormal has contributed to its chilling reputation. Despite the myths and legends, it's important to note that Aokigahara is a real place, and the issues of suicide there are serious and tragic. There have been efforts to address mental health awareness and discourage suicide in the area.

There were several type of version about the Urban Legend story:
1.  Suicide Forrest
2.  Habitat of the Demon King

For the first story version, there are high number of suicide cases happened at that forest. The people who suicide at the forest then will become earthbound spirit and attract the next people to go suicide at there. Next one is the malfunctioning of the compasses and GPS, people died inside the forest and missing. Therefore, everywhere in this forest there are skeletons of people trapped inside the forest and successfully suicides. According to the local news, every Autumn, 600 police officers are assigned to pick up the skeletons at the forest.

Furthermore, for the second story version, the forest is one of the habitat of the Demon King. Thus, at night, people will saw many spirit. And the people who saw the spirits will die at there imediately.

Figure 3.2  Story of Aokigahara Forest


3.3  3-Act narrative structure

According to the teacher's instructions, we can use ChatGPT to help us complete this part.
The below are the answer from Chatgpt. 

Act 1: Introduction

  • Setting: Establish the serene and mysterious atmosphere of Aokigahara Forest, with tall, stylized trees and a sense of quiet beauty.
  • Composition: Frame a lone figure entering the forest, shrouded in mist and shadows. Use Art Deco elements to enhance the organic shapes of the trees.
  • Color Palette: Stick to a muted palette, perhaps deep blues and greens with hints of gold or silver for an Art Deco touch.

Act 2: Rising Tension

  • Setting: Transition deeper into the forest, where the atmosphere becomes more ominous. Trees could take on more abstract, almost otherworldly shapes.
  • Composition: The central character should encounter subtle signs of the forest's dark reputation - perhaps distorted tree branches resembling hands or haunting shadows. Use angular Art Deco lines to create tension.
  • Color Palette: Introduce darker tones and contrasts. Use bold Art Deco patterns sparingly to add a touch of sophistication to the eerie scene.

Climactic Turning Point

  • Setting: The heart of Aokigahara, where the legend's climax occurs. The trees could take on surreal, distorted forms to represent the supernatural element.
  • Composition: Your central character should come face-to-face with a significant element of the legend - it could be a ghostly figure, a symbolic object, or a manifestation of the forest's dark energy. Use strong diagonal lines and dynamic shapes to convey the intensity of the moment.
  • Color Palette: Introduce a stark contrast between light and dark. Use deep reds or purples for highlights to emphasize the climax. Art Deco patterns can be more pronounced here, adding a layer of complexity to the composition.

Act 3: Resolution

  • Setting: Exit the forest, bringing a sense of relief. The surroundings could gradually return to a more natural state, with the stylized trees becoming less distorted.
  • Composition: Your central character could be shown leaving the forest, perhaps changed or marked in some way by the experience. Use Art Deco elements to signify a return to order.
  • Color Palette: Gradually reintroduce lighter tones, symbolizing resolution and a sense of overcoming. Use Art Deco patterns in a more subdued manner to maintain a sense of elegance.

Stylistic Reference: Art Deco

  • Utilize geometric shapes, bold lines, and symmetry characteristic of Art Deco.
  • Experiment with rich, contrasting color palettes, with an emphasis on deep, luxurious hues.
  • Incorporate intricate patterns and stylized motifs inspired by the Art Deco era.
      
Figure 3.3  3-Act Narrative Structure


3.4  Visual reference

I search some reference photo before I start to sketch my first sketch.
These are some photo that I have search on Google and Pinterest. 
Figure 3.3  Visual Reference


3.5  Moodboard 

When I gathered up all the information that I need, I start to go for the moodboard. 
The moodboards contain 3 section, visual references, colour schemes and also rationale of Aokigahara Forest.

Rationale of Aokigahara Forest: 

The Aokigahara Forest, also known as the Sea of Trees or Suicide Forest, is a real location located at the northwest base of Mount Fuji in Japan. The forest has gained notoriety due to its association with a high number of suicides. The urban legend you mentioned about Aokigahara being the dwelling place of the Ghost King and people disappearing after seeing ghosts is not rooted in any factual information but is likely a product of folklore and sensationalized stories.
The association of Aokigahara with paranormal activity and ghostly phenomena is likely a way to add mystery and intrigue to the already eerie reputation of the forest. The forest's dense vegetation, the absence of wildlife sounds, and the quietness contribute to the haunting atmosphere, fostering various myths and legends over time.
It's essential to note that Aokigahara's reputation as a suicide destination is a serious and concerning issue. Authorities have taken measures to address this problem, including posting signs with messages encouraging people to think of their families and contact suicide prevention hotlines. The forest itself is a place of natural beauty, and efforts are being made to raise awareness about mental health issues and discourage suicide in the area
Figure 3.4  Moodboard 01

Figure 3.5  Moodboard 02


3.6  Sketch

When I had gathered all the visual information I needed, I started my sketch. Combining the two versions of the story, I decided to draw all the features that appear in both stories, such as Forest in Art Deco style, Habitat of ghost king, and many skeletons which people has successfully suicide at there.

The below sketch is the sketch I draw half way. It is slightly look similar to my final outcome.

Figure 3.6  Sketch (50%)


This is the final sketch I draw using my tablet (ibisPaint).

Figure 3.7  Final Sketch


Relation between my sketch with the Urban Legend (Aokigahara Forest)

Figure 3.8  Explaination of my sketch


3.7  Illustration

I has illustrate my sketch using the software, Adobe Illustrator. 
After Mr Hafiz demonstrate the grain effect and gradient effect in the lecture, I then apply it on my sketch. 

Figure 3.9  Final Illustration, JPEG

Figure 3.10  Final Illustration, PDF



3.8  Animation

While come to animation part, I was very confused, it is because I don't know how to start. 
But I start to gathered some ideas to try on animation.
According to the part, 3.3  3-Act narrative structure, during Act 02 (Rising Tension: Climatic Turning Point). It decribe that the heart of Aokigahara, where the legend's climax occurs. The trees could take on surreal, distorted forms to represent the supernatural element. Other than that, I decide to add fog effect while start up my animation. 
 
Figure 3.11  Animation Working Progress

Final Outcome of GIF animation

Figure 3.12  Final GIF Animation



3.9  Artist statement 

In the dense shadows of Aokigahara Forest, where death and mystery echo continuously, my illustration and animation aim to capture the essence of mortality and the profound mystical space that envelops it.
Through deep colors and intricate lines, I seek to outline the unique atmosphere emanating from Aokigahara, a place where the end of life and mysterious forces intertwine. In each frame, death is not a conclusion but a transition, sparking endless contemplation and associations.
The choice of medium for both illustration and animation is not arbitrary; it is crafted to better convey the depth and complexity of Aokigahara Forest. The interplay of lines and the contrast of colors aim to express the intricate theme of coexistence between death and mystery, guiding the audience to explore the subtle and mystical ties between life and death.
Through my works, I invite the audience to immerse themselves in the atmosphere of this mysterious place, contemplating our perceptions of death and those ineffable moments in life. It is a profound reflection on existence itself, and an exploration of the beauty of death and mystery symbolized by Aokigahara.
This illustration and animation project serve as my emotional expression towards the unique Aokigahara Forest, embarking on an artistic journey to explore the boundaries of death, mystery, and life.

Before start to do the assignment, I had do some research on the Urban Legend that I interested of. 
After collecting information about those Urban Legend, I choosed the Urban Legend that I think that is suitable for the assignment. 
These are the process that I have made, include findings, colour schemes, rationale, story map, visual references and etc. 

Figure 3.13  Process Document




4. Reflection

Throught this project, I learned a lot of knowledge about software and how to use it. Which includes the basics of composition theory- types of perspective, different type of planes- Foreground, Middle-ground and background, design flow. These knowledges give me a good opportunity to complete my assignment. I am quite satisfied with the final outcome of my editorial illustration and GIF animation. It is an interesting and memorable memory while doing the assignment, I learned many things and applied them inside my assignment.

In this task, I had learned and able to demonstrate creative use of software, which is Adobe Photoshop and Adobe Illustrator, and have conduct oral and verbal presentation to persuade and illustrate ideas and concepts in a multidisciplinary setting as an individual. 
From this task, it has conducted a lifelong learning (TGC 3.0), it able me to learn independently and be intellectually engaged. 





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